Supported MC Versions:
1.8 - 1.16+
[THIS IS A PLUGIN]
This plugin is inspired by Hypixel's Skyblock
(www.hypixel.net).
UltraSkills Implement in PvE to your server level, giving
players the capacity to have Skills and Advantages!
This plugin support Many Minecraft Versions ( 1.8 - 1.16+ ).
• + 7 Skills ( Mining, Foraging, Farming, Fishing, Combat, ALchemy and Enchanting)
• Unlock until 25 levels per skills , this contains graphic interface!
• ActionBar ! This shows Player's Information like Mana, Health and Defense.
• Help with Admin Commands.
• Benefits when player level up (¡ Defense, Strength, Intelligence, Resistence and more! )
• You can get benefits in relation to your level, example you can 10% chances to get double ores Mining!
• Interactive Players Menus.
• Placeholders Support.
• Menu Like Hipixel.
• Vault Support or Other Economy plugin.
• Permissions Support.
• Configure each ore and time that take each on grown again!
• Configure important settings (CONFIG.YML)
• Configure all messages (MESSAGES.YML)
• Configure Main menu and sub menus (MENUS.YML)
• MySQL Compatibility
• Save Players data by a easy way (PLAYERSDATA.YML)
• [NEW] Add Effects to items with the Mana System!
• [NEW] Add custom stats like health, mana or defense by a command!
• [NEW] Add custom rewards per each level of each skills when player level up!
• [NEW] Add custom commands per each level of each skills when player level up!
• Principal Menu interactive main menu with incredible grapich interface
• Farming Skill Harvest crops and shear sheep to earn Farming XP!
• Mining Skill Spelunk islands for ores and valuable materials to earn Mining XP!
• Foraging Skill Cut trees and forage for other plants to earn Foraging XP!
• Combat Skill Fight with the most incredible mobs and players to earn Combat XP!
• Fishing Skill Visit your local pond to fish and earn Fishing XP!
• Enchanting Skill Enchant items to earn Enchanting XP!
• Brewing Skill Brew potions to earn Alchemy XP!
• Mana System Unique and epic feature same as hypixel's intelligence system.
• Level Upgrade Message Message when a player level up that says basic features
• Ores Menu enable and disable ores, also you can edit time, points, percentage and status of each ore!
• Ores Settings Select a region and edit all of this, percentages, status, points and points of each ore!
• Status Enable or disable ores only by clicking!, true is when ore is enabled and if you put it to false it won't gives points!
• Time in which it grows again, change the time it takes for a mineral to grow again after it breaks.
• Percentages , change the probability of each ore to grown again.
• Points, change the points of each ore gives on grown.
• Config.yml Change important settings by a simple way in a config file, enable or disable health bar and remove or add regions manually, also you can do this from game.
Code:
# ----------------------------------------#
# -------------[Ultra Skills]-------------#
# -------------@RIGHTS REB4CK-------------#
# --------------Version 1.0.8--------------#
# ----------------------------------------#
health-bar: true
mysql:
enabled: false
host: localhost
port: 3306
database: skills
username: root
password: password
mine-regen:
enabled: true
coal_ore:
points: 4
time: 3
stone:
points: 4
time: 3
cobblestone:
points: 4
time: 3
iron_ore:
points: 4
time: 5
lapis_ore:
points: 4
time: 6
gold_ore:
points: 4
time: 8
diamond_ore:
points: 4
time: 30
redstone_ore:
time: 8
points: 4
emerald_ore:
points: 4
time: 30
obsidian:
points: 4
time: 30
global-regions:
regions: []
• Messages.yml Customize the skills messages to your liking with a simple configuration file.
Code:
Farming:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eFarmhand {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fchance to get double
crops.'
- ' &8+&a1 &b✎ Inteligence'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Mining:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eSpelunker {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fchance to get double
ores.'
- ' &8+&a1❈ Defense'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Combat:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eWarrior {CURRENT_LEVEL}'
- ' &fDeal &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fmore damage to
mobs.'
- ' &8+&a1 &9☣ Crit Damage'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Foraging:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eLogger {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fchance to get double
logs.'
- ' &8+&a1 &c✿ Strength'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Fishing:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eTeasure Hunter {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fchance to get rewards
by fishing.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Enchanting:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eConjurer {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&fGain &a{CURRENT_PERCENTAGE}% &fmore experience
orbs from any source.'
- ' &8+&a1 &b✎ Inteligence'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Brewer:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eBrewer {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&fPotions that you brew have a &a{CURRENT_PERCENTAGE}%
&flonger duration.'
- ' &8+&a1 &b✎ Inteligence'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
• Menus.yml Customize the menus to your liking, add description lines, change the name, slots, items and more!
Code:
Main-Menu:
Your-Skills:
Item: diamond sword
Slot: 4
Name: '&aYour Skills'
Lore:
- '&7View Your Skill Progression'
Farming:
Item: gold hoe
Slot: 20
Name: '&aFarming'
Lore:
- '&7Harvest crops and shear sheep to'
- '&7earn Farming XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eFarmhand %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fcrops while harvesting.'
- ' &8+&a2 HP &c♥ Health'
- ' &aAcces to the &bBarn'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Mining:
Item: stone pickaxe
Slot: 21
Name: '&aMining'
Lore:
- '&7Spelunk islands for ores and'
- '&7valuable materials to earn'
- '&7Mining XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eSpelunker %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fores.'
- ' &8+&a1 ❈ Defense'
- ' &aAcces to the &6Gold Mine'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Combat:
Item: stone sword
Slot: 22
Name: '&aCombat'
Lore:
- '&7Fight mobs and players to'
- '&7earn Combat XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eWarrior %CURRENT_LEVEL%'
- ' &fDeal &a%PERCENTAGE_REWARD%% &fmore damage to'
- ' &fmobs.'
- ' &8+&a1 &9☣ Crit Damage'
- ' &aAcces to the &cSpider Den'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Foraging:
Item: jungle sapling
Slot: 23
Name: '&aForaging'
Lore:
- '&7Cut trees and forage for other'
- '&7plants to earn Foraging XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eLogger %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &flogs.'
- ' &8+&c1 ✿ Strength'
- ' &aAcces to Jungle Island'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Fishing:
Item: fishing rod
Slot: 24
Name: '&aFishing'
Lore:
- '&7Visit your local pond to fish'
- '&7and earn Fishing XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eTreasure Hunter %CURRENT_LEVEL%'
- ' &fIncreases the chance to find'
- ' &ftreasures when fishing by'
- ' &a%PERCENTAGE_REWARD%%&f.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Enchanting:
Item: enchantment table
Slot: 29
Name: '&aEnchanting'
Lore:
- '&7Enchant items to earn Enchanting'
- '&7XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eConjurer %CURRENT_LEVEL%'
- ' &fGain &a%PERCENTAGE_REWARD%% &fmore experience'
- ' &forbs from any source.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Alchemy:
Item: brewing stand
Slot: 30
Name: '&aBrewing'
Lore:
- '&7Brew potions to earn Alchemy XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eBrewer %CURRENT_LEVEL%'
- ' &fPotions that you consume'
- ' &fhave a %PERCENTAGE_REWARD%%&f of receive'
- ' &fsurprise effect.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Player-Profile:
Item: '%PLAYER% SKULL'
Slot: 45
Name: '&e%PLAYER_NAME% &7Profile:'
Lore:
- '&c❤ Life: %LIFE%'
- '&a❈ Defense: &7%DEFENSE%'
- '&9☣ Crit Chance: &7%CRITIC_CHANCE%'
- '&c✿ Strength: &7%STRENGTH%'
- '&b✎ Inteligence: &7%INTELIGENCE%'
Close-Menu:
Item: barrier
Slot: 49
Name: '&cClose Menu'
Lore:
- '&7Click to close this menu'
Sub-Menus:
Farming_Item:
Item: gold hoe
Slot: 0
Name: '&aFarming'
Lore:
- '&7Harvest crops and shear sheep to'
- '&7earn Farming XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Farming_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eFarming Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eFarmhand %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fcrops while harvesting.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Farming_Panel_Locked:
Item: red stained glass pane
Name: '&cFarming Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cFarmhand %LEVEL%'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fcrops while harvesting.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
Farming_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aFarming Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aFarmhand %LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fcrops while harvesting.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Mining_Item:
Item: stone pickaxe
Slot: 0
Name: '&aMining'
Lore:
- '&7Spelunk islands for ores and'
- '&7valuable materials to earn!'
- '&7Mining XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Mining_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eMining Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eSpelunker %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fores.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Mining_Panel_Locked:
Item: red stained glass pane
Name: '&cMining Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cSpelunker %LEVEL%'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fores.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
Mining_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aMining Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aSpelunker %LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fores.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Combat_Item:
Item: stone sword
Slot: 0
Name: '&aCombat'
Lore:
- '&7Fight mobs and players to earn'
- '&7Combat XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Combat_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eCombat Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eWarrior %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance more damage'
- ' &fto mobs.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Combat_Panel_Locked:
Item: red stained glass pane
Name: '&cCombat Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cWarrior %LEVEL%'
- ' &fDeal &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fmore damage'
- ' &fto mobs.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
Combat_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aCombat Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aWarrior %LEVEL%'
- ' &fDeal &a%PERCENTAGE_REWARD%% &fmore damage'
- ' &fto mobs.'
- ' &8+&a1 &9☣ Crit Chance'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Foraging_Item:
Item: oak sapling
Slot: 0
Name: '&aForaging'
Lore:
- '&7Cut trees and forage for other'
- '&7plants to earn Foraging XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Foraging_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eForaging Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eLogger %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &flogs.'
- ' &8+&a1 &c✿ Strength'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Foraging_Panel_Locked:
Item: red stained glass pane
Name: '&cForaging Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cLogger %LEVEL%'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &flogs.'
- ' &8+&a1 &c✿ Strength'
- ' &8+&6%COINS_REWARD%&7 Coins'
Foraging_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aForaging Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aLogger %LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &flogs.'
- ' &8+&a1 &c✿ Strength'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Fishing_Item:
Item: fishing rod
Slot: 0
Name: '&aFishing'
Lore:
- '&7Visit your local pond to fish'
- '&7and earn Fishing XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Fishing_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eFishing Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eTeasure Hunter %CURRENT_LEVEL%'
- ' &fIncreases the chance to find'
- ' &ftreasure when fishing by'
- ' &a%PERCENTAGE_REWARD%%'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Fishing_Panel_Locked:
Item: red stained glass pane
Name: '&cFishing Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cTeasure Hunter %LEVEL%'
- ' &fIncreases the chance to find'
- ' &ftreasure when fishing by'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%%'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
Fishing_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aFishing Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aTeasure Hunter %LEVEL%'
- ' &fIncreases the chance to find'
- ' &ftreasure when fishing by'
- ' &a%PERCENTAGE_REWARD%%'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Enchanting_Item:
Item: enchanting table
Slot: 0
Name: '&aEnchanting'
Lore:
- '&7Enchant items to earn Enchanting'
- '&7XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Enchanting_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eEnchanting Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eConjurer %CURRENT_LEVEL%'
- ' &fGain &a%PERCENTAGE_REWARD%% &fmore experience'
- ' &ffrom any source'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Enchanting_Panel_Locked:
Item: red stained glass pane
Name: '&cEnchanting Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cConjurer %LEVEL%'
- ' &fGain &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fmore'
- ' &fexperience from any source'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
Enchanting_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aEnchanting Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aConjurer %LEVEL%'
- ' &fGain &a%PERCENTAGE_REWARD%% &fmore experience'
- ' &ffrom any source'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Alchemy_Item:
Item: brewing stand
Slot: 0
Name: '&aAlchemy'
Lore:
- '&7Brew potions to earn Alchemy XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Alchemy_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eAlchemy Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eBrewer %CURRENT_LEVEL%'
- ' &fPotions that you brew have a'
- ' &a%PERCENTAGE_REWARD%% &flonger duration.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Alchemy_Panel_Locked:
Item: red stained glass pane
Name: '&cAlchemy Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cBrewer %LEVEL%'
- ' &fPotions that you brew have a'
- ' &a%PERCENTAGE_REWARD%% &flonger duration.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
Alchemy_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aAlchemy Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aBrewer %LEVEL%'
- ' &fPotions that you brew have a'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &flonger duration.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Close-Menu:
Item: barrier
Slot: 49
Name: '&cClose Menu'
Lore:
- '&7Click to close this menu'
Back-Menu:
Item: arrow
Slot: 48
Name: '&eBack'
Lore:
- '&7Click to Go back'
• Levels File change points per each level that players need to level up in their skills.
Code:
Levels-XP:
Level-1: 100
Level-2: 200
Level-3: 500
Level-4: 1000
Level-5: 1500
Level-6: 3000
Level-7: 4500
Level-8: 5000
Level-9: 9000
Level-10: 10000
Level-11: 20000
Level-12: 30000
Level-13: 40000
Level-14: 50000
Level-15: 100000
Level-16: 200000
Level-17: 300000
Level-18: 400000
Level-19: 50000
Level-20: 60000
Level-21: 70000
Level-22: 80000
Level-23: 90000
Level-24: 100000
Level-25: 110000
• Money Rewards File change money per each level that players will recieve when them upgrade their level (This is automatically complemented with menus).
Code:
Money:
Level-1: 50
Level-2: 100
Level-3: 200
Level-4: 300
Level-5: 400
Level-6: 500
Level-7: 600
Level-8: 700
Level-9: 800
Level-10: 900
Level-11: 1000
Level-12: 1100
Level-13: 1200
Level-14: 1300
Level-15: 1400
Level-16: 1500
Level-17: 1600
Level-18: 1700
Level-19: 1800
Level-20: 1900
Level-21: 2000
Level-22: 2100
Level-23: 2200
Level-24: 2300
Level-25: 2400
• MMOItems compatibility, now you can do compatible UltraSkills with MMOItems and others plugin to modify armors and weapons, Click to see MMOItems!
You will need this if you want to be it compatible with any plugin of item editor, that addon it's only a hook, you will need to add in the lore with your own plugin of item edition the stats that you want.
• PlaceHolders now you can use the new UltraSkills variables of PlaceHoldersAPI!
• %UltraSkills_Health% - to show a player him life.
• %UltraSkills_MaxHealth% - to show a player him max life.
• %UltraSkills_Defense% - to show a player him defense.
• %UltraSkills_Mana% - to show a player him mana.
• %UltraSkills_Mining_Level% - to show a player him Mining Level.
• %UltraSkills_Farming_Level% - to show a player him Farming Level.
• %UltraSkills_Foraging_Level% - to show a player him Foraging Level.
• %UltraSkills_Fishing_Level% - to show a player him Fishing Level.
• %UltraSkills_Combat_Level% - to show a player him Combat Level.
• %UltraSkills_Alchemy_Level% - to show a player him Alchemy Level.
• %UltraSkills_Enchanting_Level% - to show a player him Encahnting Level.
• Skills.regionlist - to view all available regions
• Skills.oresmenu - to open ores menu
Admin Commands:
• /Skills Help - to view the complete command list.
• /Skills setlevel <Skill Type> <Level> <Player> - to change level of a certain player
• /Skills addregion <Mining/Foraging/Farming> <Region> - to add a WorldGuard region to Skills-Regions.
• /Skills delregion <Mining/Foraging/Farming> <Region> - to remove a WorldGuard region from Skills-Regions.
• /Skills Regios List <Mining/Foraging/Farming> - to view all available regions.
• /Skills Ores - to open menu to configure regions.
• /Skills give <Player> <Health/Defense/Intelligence/Critic/Strength> <Quantity> - to give players new stats.
• /Skills remove <Player> <Health/Defense/Intelligence/Critic/Strength> <Quantity> - to remove players their stats.
Player Commands:
• /Skills - to view commands.
• /Skills menu- to open Main Menu.
• UltraSkills.openmenu - to get acces to main menu
• UltraSkills.setlevel.fishing - Change Fishing level.
• UltraSkills.setlevel.farming - Change Farming level.
• UltraSkills.setlevel.foraging - Change Foraging level.
• UltraSkills.setlevel.mining - Change Mining level.
• UltraSkills.setlevel.alchemy - to Change Enchanting level.
• UltraSkills.setlevel.combat - to Change Combat level.
• UltraSkills.setlevel.enchanting - to Change enchanting level.
• UltraSkills.setlevel.* - Acces to Change all levels.
• UltraSkills.addregion - to use addregion command.
• UltraSkills.delregion - to use delregion command.
• UltraSkills.regionlist - to view all available regions
• UltraSkills.oresmenu - to open ores menu
• Test of Plugin
• No speed changes were made to the next clip.
1- Put UltraSkills in your /plugins folder
2- Restart Your Server.
3- That's all. Don’t forget to enjoy it.
Remember that it is a new plugin , so you may have bugs, if you find one or have any questions before buy, do not hesitate to contact us on our discord server, we are available all day.
1.8 - 1.16+
[THIS IS A PLUGIN]
This plugin is inspired by Hypixel's Skyblock
(www.hypixel.net).
UltraSkills Implement in PvE to your server level, giving
players the capacity to have Skills and Advantages!
This plugin support Many Minecraft Versions ( 1.8 - 1.16+ ).
• + 7 Skills ( Mining, Foraging, Farming, Fishing, Combat, ALchemy and Enchanting)
• Unlock until 25 levels per skills , this contains graphic interface!
• ActionBar ! This shows Player's Information like Mana, Health and Defense.
• Help with Admin Commands.
• Benefits when player level up (¡ Defense, Strength, Intelligence, Resistence and more! )
• You can get benefits in relation to your level, example you can 10% chances to get double ores Mining!
• Interactive Players Menus.
• Placeholders Support.
• Menu Like Hipixel.
• Vault Support or Other Economy plugin.
• Permissions Support.
• Configure each ore and time that take each on grown again!
• Configure important settings (CONFIG.YML)
• Configure all messages (MESSAGES.YML)
• Configure Main menu and sub menus (MENUS.YML)
• MySQL Compatibility
• Save Players data by a easy way (PLAYERSDATA.YML)
• [NEW] Add Effects to items with the Mana System!
• [NEW] Add custom stats like health, mana or defense by a command!
• [NEW] Add custom rewards per each level of each skills when player level up!
• [NEW] Add custom commands per each level of each skills when player level up!
• Principal Menu interactive main menu with incredible grapich interface
• Farming Skill Harvest crops and shear sheep to earn Farming XP!
• Mining Skill Spelunk islands for ores and valuable materials to earn Mining XP!
• Foraging Skill Cut trees and forage for other plants to earn Foraging XP!
• Combat Skill Fight with the most incredible mobs and players to earn Combat XP!
• Fishing Skill Visit your local pond to fish and earn Fishing XP!
• Enchanting Skill Enchant items to earn Enchanting XP!
• Brewing Skill Brew potions to earn Alchemy XP!
• Mana System Unique and epic feature same as hypixel's intelligence system.
• Level Upgrade Message Message when a player level up that says basic features
• Ores Menu enable and disable ores, also you can edit time, points, percentage and status of each ore!
• Ores Settings Select a region and edit all of this, percentages, status, points and points of each ore!
• Status Enable or disable ores only by clicking!, true is when ore is enabled and if you put it to false it won't gives points!
• Time in which it grows again, change the time it takes for a mineral to grow again after it breaks.
• Percentages , change the probability of each ore to grown again.
• Points, change the points of each ore gives on grown.
• Config.yml Change important settings by a simple way in a config file, enable or disable health bar and remove or add regions manually, also you can do this from game.
Code:
# ----------------------------------------#
# -------------[Ultra Skills]-------------#
# -------------@RIGHTS REB4CK-------------#
# --------------Version 1.0.8--------------#
# ----------------------------------------#
health-bar: true
mysql:
enabled: false
host: localhost
port: 3306
database: skills
username: root
password: password
mine-regen:
enabled: true
coal_ore:
points: 4
time: 3
stone:
points: 4
time: 3
cobblestone:
points: 4
time: 3
iron_ore:
points: 4
time: 5
lapis_ore:
points: 4
time: 6
gold_ore:
points: 4
time: 8
diamond_ore:
points: 4
time: 30
redstone_ore:
time: 8
points: 4
emerald_ore:
points: 4
time: 30
obsidian:
points: 4
time: 30
global-regions:
regions: []
• Messages.yml Customize the skills messages to your liking with a simple configuration file.
Code:
Farming:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eFarmhand {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fchance to get double
crops.'
- ' &8+&a1 &b✎ Inteligence'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Mining:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eSpelunker {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fchance to get double
ores.'
- ' &8+&a1❈ Defense'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Combat:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eWarrior {CURRENT_LEVEL}'
- ' &fDeal &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fmore damage to
mobs.'
- ' &8+&a1 &9☣ Crit Damage'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Foraging:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eLogger {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fchance to get double
logs.'
- ' &8+&a1 &c✿ Strength'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Fishing:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eTeasure Hunter {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&a{CURRENT_PERCENTAGE}% &fchance to get rewards
by fishing.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Enchanting:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eConjurer {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&fGain &a{CURRENT_PERCENTAGE}% &fmore experience
orbs from any source.'
- ' &8+&a1 &b✎ Inteligence'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
Brewer:
Message:
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' &b&lSKILL LEVEL UP &8{PREVIOUS_LEVEL}&8➜&3{CURRENT_LEVEL}'
- '&b '
- ' &a&lREWARDS'
- ' &eBrewer {CURRENT_LEVEL}'
- ' &8{PREVIOUS_PERCENTAGE}➜&fPotions that you brew have a &a{CURRENT_PERCENTAGE}%
&flonger duration.'
- ' &8+&a1 &b✎ Inteligence'
- ' &8+&6{MONEY_REWARD} &7Coins'
- '&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
• Menus.yml Customize the menus to your liking, add description lines, change the name, slots, items and more!
Code:
Main-Menu:
Your-Skills:
Item: diamond sword
Slot: 4
Name: '&aYour Skills'
Lore:
- '&7View Your Skill Progression'
Farming:
Item: gold hoe
Slot: 20
Name: '&aFarming'
Lore:
- '&7Harvest crops and shear sheep to'
- '&7earn Farming XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eFarmhand %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fcrops while harvesting.'
- ' &8+&a2 HP &c♥ Health'
- ' &aAcces to the &bBarn'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Mining:
Item: stone pickaxe
Slot: 21
Name: '&aMining'
Lore:
- '&7Spelunk islands for ores and'
- '&7valuable materials to earn'
- '&7Mining XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eSpelunker %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fores.'
- ' &8+&a1 ❈ Defense'
- ' &aAcces to the &6Gold Mine'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Combat:
Item: stone sword
Slot: 22
Name: '&aCombat'
Lore:
- '&7Fight mobs and players to'
- '&7earn Combat XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eWarrior %CURRENT_LEVEL%'
- ' &fDeal &a%PERCENTAGE_REWARD%% &fmore damage to'
- ' &fmobs.'
- ' &8+&a1 &9☣ Crit Damage'
- ' &aAcces to the &cSpider Den'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Foraging:
Item: jungle sapling
Slot: 23
Name: '&aForaging'
Lore:
- '&7Cut trees and forage for other'
- '&7plants to earn Foraging XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eLogger %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &flogs.'
- ' &8+&c1 ✿ Strength'
- ' &aAcces to Jungle Island'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Fishing:
Item: fishing rod
Slot: 24
Name: '&aFishing'
Lore:
- '&7Visit your local pond to fish'
- '&7and earn Fishing XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eTreasure Hunter %CURRENT_LEVEL%'
- ' &fIncreases the chance to find'
- ' &ftreasures when fishing by'
- ' &a%PERCENTAGE_REWARD%%&f.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Enchanting:
Item: enchantment table
Slot: 29
Name: '&aEnchanting'
Lore:
- '&7Enchant items to earn Enchanting'
- '&7XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eConjurer %CURRENT_LEVEL%'
- ' &fGain &a%PERCENTAGE_REWARD%% &fmore experience'
- ' &forbs from any source.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Alchemy:
Item: brewing stand
Slot: 30
Name: '&aBrewing'
Lore:
- '&7Brew potions to earn Alchemy XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
- '&7Level %CURRENT_LEVEL% Rewards:'
- ' &eBrewer %CURRENT_LEVEL%'
- ' &fPotions that you consume'
- ' &fhave a %PERCENTAGE_REWARD%%&f of receive'
- ' &fsurprise effect.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- '&eClick to View'
Player-Profile:
Item: '%PLAYER% SKULL'
Slot: 45
Name: '&e%PLAYER_NAME% &7Profile:'
Lore:
- '&c❤ Life: %LIFE%'
- '&a❈ Defense: &7%DEFENSE%'
- '&9☣ Crit Chance: &7%CRITIC_CHANCE%'
- '&c✿ Strength: &7%STRENGTH%'
- '&b✎ Inteligence: &7%INTELIGENCE%'
Close-Menu:
Item: barrier
Slot: 49
Name: '&cClose Menu'
Lore:
- '&7Click to close this menu'
Sub-Menus:
Farming_Item:
Item: gold hoe
Slot: 0
Name: '&aFarming'
Lore:
- '&7Harvest crops and shear sheep to'
- '&7earn Farming XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Farming_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eFarming Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eFarmhand %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fcrops while harvesting.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Farming_Panel_Locked:
Item: red stained glass pane
Name: '&cFarming Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cFarmhand %LEVEL%'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fcrops while harvesting.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
Farming_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aFarming Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aFarmhand %LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fcrops while harvesting.'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Mining_Item:
Item: stone pickaxe
Slot: 0
Name: '&aMining'
Lore:
- '&7Spelunk islands for ores and'
- '&7valuable materials to earn!'
- '&7Mining XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Mining_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eMining Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eSpelunker %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fores.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Mining_Panel_Locked:
Item: red stained glass pane
Name: '&cMining Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cSpelunker %LEVEL%'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fores.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
Mining_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aMining Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aSpelunker %LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &fores.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Combat_Item:
Item: stone sword
Slot: 0
Name: '&aCombat'
Lore:
- '&7Fight mobs and players to earn'
- '&7Combat XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Combat_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eCombat Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eWarrior %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance more damage'
- ' &fto mobs.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Combat_Panel_Locked:
Item: red stained glass pane
Name: '&cCombat Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cWarrior %LEVEL%'
- ' &fDeal &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fmore damage'
- ' &fto mobs.'
- ' &8+&a1 ❈ Defense'
- ' &8+&6%COINS_REWARD%&7 Coins'
Combat_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aCombat Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aWarrior %LEVEL%'
- ' &fDeal &a%PERCENTAGE_REWARD%% &fmore damage'
- ' &fto mobs.'
- ' &8+&a1 &9☣ Crit Chance'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Foraging_Item:
Item: oak sapling
Slot: 0
Name: '&aForaging'
Lore:
- '&7Cut trees and forage for other'
- '&7plants to earn Foraging XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Foraging_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eForaging Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eLogger %CURRENT_LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &flogs.'
- ' &8+&a1 &c✿ Strength'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Foraging_Panel_Locked:
Item: red stained glass pane
Name: '&cForaging Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cLogger %LEVEL%'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &flogs.'
- ' &8+&a1 &c✿ Strength'
- ' &8+&6%COINS_REWARD%&7 Coins'
Foraging_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aForaging Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aLogger %LEVEL%'
- ' &a%PERCENTAGE_REWARD%% &fchance to get double'
- ' &flogs.'
- ' &8+&a1 &c✿ Strength'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Fishing_Item:
Item: fishing rod
Slot: 0
Name: '&aFishing'
Lore:
- '&7Visit your local pond to fish'
- '&7and earn Fishing XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Fishing_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eFishing Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eTeasure Hunter %CURRENT_LEVEL%'
- ' &fIncreases the chance to find'
- ' &ftreasure when fishing by'
- ' &a%PERCENTAGE_REWARD%%'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Fishing_Panel_Locked:
Item: red stained glass pane
Name: '&cFishing Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cTeasure Hunter %LEVEL%'
- ' &fIncreases the chance to find'
- ' &ftreasure when fishing by'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%%'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
Fishing_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aFishing Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aTeasure Hunter %LEVEL%'
- ' &fIncreases the chance to find'
- ' &ftreasure when fishing by'
- ' &a%PERCENTAGE_REWARD%%'
- ' &8+&a2 HP &c♥ Health'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Enchanting_Item:
Item: enchanting table
Slot: 0
Name: '&aEnchanting'
Lore:
- '&7Enchant items to earn Enchanting'
- '&7XP'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Enchanting_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eEnchanting Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eConjurer %CURRENT_LEVEL%'
- ' &fGain &a%PERCENTAGE_REWARD%% &fmore experience'
- ' &ffrom any source'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Enchanting_Panel_Locked:
Item: red stained glass pane
Name: '&cEnchanting Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cConjurer %LEVEL%'
- ' &fGain &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &fmore'
- ' &fexperience from any source'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
Enchanting_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aEnchanting Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aConjurer %LEVEL%'
- ' &fGain &a%PERCENTAGE_REWARD%% &fmore experience'
- ' &ffrom any source'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Alchemy_Item:
Item: brewing stand
Slot: 0
Name: '&aAlchemy'
Lore:
- '&7Brew potions to earn Alchemy XP!'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
- ''
Alchemy_Panel_In_Progress:
Item: yellow stained glass pane
Name: '&eAlchemy Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &eBrewer %CURRENT_LEVEL%'
- ' &fPotions that you brew have a'
- ' &a%PERCENTAGE_REWARD%% &flonger duration.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&7Progress to Level %CURRENT_LEVEL%: &e%CURRENT_PERCENTAGE%%'
- '%PROGRESS_BAR% &e%CURRENT_XP%&6/&e%MAX_XP%'
Alchemy_Panel_Locked:
Item: red stained glass pane
Name: '&cAlchemy Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &cBrewer %LEVEL%'
- ' &fPotions that you brew have a'
- ' &a%PERCENTAGE_REWARD%% &flonger duration.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
Alchemy_Panel_Unlocked:
Item: lime stained glass pane
Name: '&aAlchemy Level %LEVEL%'
Lore:
- '&7Rewards:'
- ' &aBrewer %LEVEL%'
- ' &fPotions that you brew have a'
- ' &8%PREVIOUS_PERCENTAGE%&l➔&a%PERCENTAGE_REWARD%% &flonger duration.'
- ' &8+&a1 &b✏ Intelligence'
- ' &8+&6%COINS_REWARD%&7 Coins'
- ''
- '&aUNLOCKED'
Close-Menu:
Item: barrier
Slot: 49
Name: '&cClose Menu'
Lore:
- '&7Click to close this menu'
Back-Menu:
Item: arrow
Slot: 48
Name: '&eBack'
Lore:
- '&7Click to Go back'
• Levels File change points per each level that players need to level up in their skills.
Code:
Levels-XP:
Level-1: 100
Level-2: 200
Level-3: 500
Level-4: 1000
Level-5: 1500
Level-6: 3000
Level-7: 4500
Level-8: 5000
Level-9: 9000
Level-10: 10000
Level-11: 20000
Level-12: 30000
Level-13: 40000
Level-14: 50000
Level-15: 100000
Level-16: 200000
Level-17: 300000
Level-18: 400000
Level-19: 50000
Level-20: 60000
Level-21: 70000
Level-22: 80000
Level-23: 90000
Level-24: 100000
Level-25: 110000
• Money Rewards File change money per each level that players will recieve when them upgrade their level (This is automatically complemented with menus).
Code:
Money:
Level-1: 50
Level-2: 100
Level-3: 200
Level-4: 300
Level-5: 400
Level-6: 500
Level-7: 600
Level-8: 700
Level-9: 800
Level-10: 900
Level-11: 1000
Level-12: 1100
Level-13: 1200
Level-14: 1300
Level-15: 1400
Level-16: 1500
Level-17: 1600
Level-18: 1700
Level-19: 1800
Level-20: 1900
Level-21: 2000
Level-22: 2100
Level-23: 2200
Level-24: 2300
Level-25: 2400
• MMOItems compatibility, now you can do compatible UltraSkills with MMOItems and others plugin to modify armors and weapons, Click to see MMOItems!
You will need this if you want to be it compatible with any plugin of item editor, that addon it's only a hook, you will need to add in the lore with your own plugin of item edition the stats that you want.
• PlaceHolders now you can use the new UltraSkills variables of PlaceHoldersAPI!
• %UltraSkills_Health% - to show a player him life.
• %UltraSkills_MaxHealth% - to show a player him max life.
• %UltraSkills_Defense% - to show a player him defense.
• %UltraSkills_Mana% - to show a player him mana.
• %UltraSkills_Mining_Level% - to show a player him Mining Level.
• %UltraSkills_Farming_Level% - to show a player him Farming Level.
• %UltraSkills_Foraging_Level% - to show a player him Foraging Level.
• %UltraSkills_Fishing_Level% - to show a player him Fishing Level.
• %UltraSkills_Combat_Level% - to show a player him Combat Level.
• %UltraSkills_Alchemy_Level% - to show a player him Alchemy Level.
• %UltraSkills_Enchanting_Level% - to show a player him Encahnting Level.
• Skills.regionlist - to view all available regions
• Skills.oresmenu - to open ores menu
Admin Commands:
• /Skills Help - to view the complete command list.
• /Skills setlevel <Skill Type> <Level> <Player> - to change level of a certain player
• /Skills addregion <Mining/Foraging/Farming> <Region> - to add a WorldGuard region to Skills-Regions.
• /Skills delregion <Mining/Foraging/Farming> <Region> - to remove a WorldGuard region from Skills-Regions.
• /Skills Regios List <Mining/Foraging/Farming> - to view all available regions.
• /Skills Ores - to open menu to configure regions.
• /Skills give <Player> <Health/Defense/Intelligence/Critic/Strength> <Quantity> - to give players new stats.
• /Skills remove <Player> <Health/Defense/Intelligence/Critic/Strength> <Quantity> - to remove players their stats.
Player Commands:
• /Skills - to view commands.
• /Skills menu- to open Main Menu.
• UltraSkills.openmenu - to get acces to main menu
• UltraSkills.setlevel.fishing - Change Fishing level.
• UltraSkills.setlevel.farming - Change Farming level.
• UltraSkills.setlevel.foraging - Change Foraging level.
• UltraSkills.setlevel.mining - Change Mining level.
• UltraSkills.setlevel.alchemy - to Change Enchanting level.
• UltraSkills.setlevel.combat - to Change Combat level.
• UltraSkills.setlevel.enchanting - to Change enchanting level.
• UltraSkills.setlevel.* - Acces to Change all levels.
• UltraSkills.addregion - to use addregion command.
• UltraSkills.delregion - to use delregion command.
• UltraSkills.regionlist - to view all available regions
• UltraSkills.oresmenu - to open ores menu
• Test of Plugin
• No speed changes were made to the next clip.
1- Put UltraSkills in your /plugins folder
2- Restart Your Server.
3- That's all. Don’t forget to enjoy it.
Remember that it is a new plugin , so you may have bugs, if you find one or have any questions before buy, do not hesitate to contact us on our discord server, we are available all day.