TheLab Minigame
◦•●❤♡ ᴄᴏɴᴛᴀᴄᴛ ꜱʜɪᴍᴍᴇʀᴇɴᴄᴇ#5219 ꜰᴏʀ ꜱᴜᴘᴘᴏʀᴛ ♡❤●•◦



TheLaboratory is a game ran by our local science expert, Dr Zuk! And he needs your help! Zuk has been working on many awesome new exciting inventions, but they're untested. Are you up for the job?

» Dr. Zuk
» Lightweight and easy to use!
» No dependency
» Texturepack sounds
» 100% translatable
» Non-flicker scoreboard
» Easy setup
» MultiArena support
» BungeeCord support
» MySQL stats
» Rotation system
» ActionBar and Title
» 14 Microgames:
■ DODGE BALL
■ ELECTRIC FLOOR
■ GOLD RUSH
■ CRAZY_PAINTS
■ BALLOON POP
■ SNOWMAN
■ SPLEGG
■ FIGHT
■ WHACKAMOB
■ BOATWARS
■ PIG RACING
■ ROCKET RACE
■ BREAKING BLOCKS
■ CATASTROPHIC


The up-to-date and complete version of the MiniGame Overview


Video made on a server with:
Ram: 400 MB
CPU: Intel Pentium 2.8 ghz dual core


Code:
Code (Text):
Player: - None
  /tl join <id>
  /tl leave
Admin: - tl.admin
  /tl create <id> <min>
  /tl delete <id>
  /tl addexperiment <id> <EXPERIMENT_NAME>
List of Experiments:
- DODGE_BALL
- ELECTRIC_FLOOR
- GOLD_RUSH
- CRAZY_PAINTS
- BALLOON_POP
- SNOWMAN
- SPLEGG
- FIGHT
- WHACKAMOB
- BOATWARS
- PIG_RACING
- BREAKING_BLOCKS
- ROCKET_RACE
- CATASTROPHIC

TUTORIAL
Code:
Code (Text):
1. Create a SETUP using: /tl create <id> <min>
2. Follow the setup in-game
3. Add experiments using: /tl addexperiment <id> <Experiment_Name>
4.
a. Create a sign
    [TheLab]
      <ID>
b. Enable BungeeCord mode
5. Put this link https://raw.githubusercontent.com/AsaPlaysMC/Fr33style-Resourcepacks/master/LabPack.zip in server.proprietes section resource-pack.
6. And that's it, congratulations!

Code (Text):
   import ro.Fr33styler.TheLab.Api.GameEndEvent;
   import ro.Fr33styler.TheLab.Api.GameJoinEvent;
   import ro.Fr33styler.TheLab.Api.GameLeaveEvent;

   @EventHandler
    public void onJoin(GameJoinEvent e) {
        Player p = e.getPlayer();
    }

    @EventHandler
    public void onEnd(GameEndEvent e) {
        List<Player> players = e.getPlayers();
        Player[] top = e.getTop();
    }

    @EventHandler
    public void onLeave(GameLeaveEvent e) {
        Player p = e.getPlayer();
    }

API
Code:
 import ro.Fr33styler.TheLab.Api.GameEndEvent;
  import ro.Fr33styler.TheLab.Api.GameJoinEvent;
  import ro.Fr33styler.TheLab.Api.GameLeaveEvent;

  @EventHandler
   public void onJoin(GameJoinEvent e) {
       Player p = e.getPlayer();
   }

   @EventHandler
   public void onEnd(GameEndEvent e) {
       List<Player> players = e.getPlayers();
       Player[] top = e.getTop();
   }

   @EventHandler
   public void onLeave(GameLeaveEvent e) {
       Player p = e.getPlayer();
   }
Author
Wifi
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