◦•●❤♡ ᴄᴏɴᴛᴀᴄᴛ ꜱʜɪᴍᴍᴇʀᴇɴᴄᴇ#5219 ꜰᴏʀ ꜱᴜᴘᴘᴏʀᴛ ♡❤●•◦
Native Minecraft Version: 1.18
Tested Minecraft Versions: 1.8 / 1.9 / 1.10 / 1.11 / 1.12 / 1.13 / 1.14 / 1.15 / 1.16 / 1.17 / 1.18
Features:
- Pet skins
- Pet particles!
- Pet Shop
- Cache system!
- GUI Pages!
- Pet Groups!
- NEW! Pet nametags
- NEW! Pet Levels!
- NEW! Mob Pets!
- NEW! MythicMobs support!
- Disabled worlds option
- Pet glowing effect
- Pet trails
- SQLite and MySql support
Dependencies:
- ProtocolLib
Supported plugins:
- Essentials
- PlaceholderAPI
- Vault
- HeadDatabase (Premium)
- SuperVanish
- PremiumVanish (Premium)
- ViaVersion
- CMI (Premium)
- MythicMobs (also with ModelEngine)
Addons:
- PetAbilitiesAddon
- PetCombatAddon
- PetItemAddon
PET ANIMATIONS:
Valid animationTypes: BOUNCE, GLIDE, SLOW_GLIDE, GLITCH, SIDE, NONE
By default pets will have Glide animation, you can specify the animation under the Pet config in animation section
Enable use in this section and instead of putting skins in pet you have to set the custom model id
Commands:
/pet - main command, opens gui
/pet select <petname> - select a pet
/pet remove - remove the current pet
/pet glow - change glowing status
/pet trail - change trail status
/pet update - respawn your pet
/pet particle <particle> - change your pet particle
/pet buy <petname> - buy a pet you don't have
/pet addlevel <petname> <amount> - add pet level
/pet removelevel <petname> <amount> - decrease pet level
/pet setlevel <petname> <amount> - set a pet level
/pet level - shows current pet level
Permissions:
pet.command - use /pet
pet.trail - use /pet trail
pet.glow - use /pet glow
pet.see.<petname> - see the specified pet in the gui
pet.use.<petname> - select the specified pet in the gui
pet.setlevel - set pet level
Pet Groups:
You can add group:groupname in your config and then create a Pet group into the path group.groupname, (you can see an example in default config)
Hybrid Mode:
You can use CustomModelData option togheter with Head pets without problems! You can even mix CustomModels with Heads from the skins configuration, the plugin will automatically use the right mode!
A wiki about CustomModelData can be found here: https://www.spigotmc.org/threads/custom-model-data-1-16-1.464391/
Default configurations are on Discord!
Level Types: (You can decide what events plugin should listen to levelup a Pet)
MINE, WALK, KILL, JUMP, NONE, CAKE_EATEN, DEATHS, PLAYER_KILLS
How to use HeadDatabase heads:
Use HDB: followed by the head code into the skin value you want, example:
"HDB:12345"
How to use Mobs:
Use MOB: followed by the Mob type, example: "MOB:SHEEP"
Valid Mob types are: EntityType (Spigot-API 1.18.2-R0.1-SNAPSHOT API)
This feature works only in 1.12+
How to use CustomModelData models:
Use (material): followed by the CustomModelData code you want to use, example: "DIAMOND_HOE:3"
You can find a list of valid materials on Material (Spigot-API 1.18.2-R0.1-SNAPSHOT API)
Placeholders: (requires PlaceholderAPI)
%pet_name% - get current pet name
%pet_displayname% - get current pet displayname
%pet_isSelected% - return whether you have a pet or not, true or false
%pet_hasTrail% - return whether you have or not a trail, true or false
%pet_isGlowing% - return whether the pet is glowing or not, true or false
%pet_level% - return the pet level value
Developer API:
Developer API is explained on the GitHub Wiki: GitHub - Heron4gf/hpet
bStats (from version 3.3.1)
Native Minecraft Version: 1.18
Tested Minecraft Versions: 1.8 / 1.9 / 1.10 / 1.11 / 1.12 / 1.13 / 1.14 / 1.15 / 1.16 / 1.17 / 1.18
- Pet skins
- Pet particles!
- Pet Shop
- Cache system!
- GUI Pages!
- Pet Groups!
- NEW! Pet nametags
- NEW! Pet Levels!
- NEW! Mob Pets!
- NEW! MythicMobs support!
- Disabled worlds option
- Pet glowing effect
- Pet trails
- SQLite and MySql support
Dependencies:
- ProtocolLib
Supported plugins:
- Essentials
- PlaceholderAPI
- Vault
- HeadDatabase (Premium)
- SuperVanish
- PremiumVanish (Premium)
- ViaVersion
- CMI (Premium)
- MythicMobs (also with ModelEngine)
Addons:
- PetAbilitiesAddon
- PetCombatAddon
- PetItemAddon
PET ANIMATIONS:
Valid animationTypes: BOUNCE, GLIDE, SLOW_GLIDE, GLITCH, SIDE, NONE
By default pets will have Glide animation, you can specify the animation under the Pet config in animation section
Enable use in this section and instead of putting skins in pet you have to set the custom model id
Commands:
/pet - main command, opens gui
/pet select <petname> - select a pet
/pet remove - remove the current pet
/pet glow - change glowing status
/pet trail - change trail status
/pet update - respawn your pet
/pet particle <particle> - change your pet particle
/pet buy <petname> - buy a pet you don't have
/pet addlevel <petname> <amount> - add pet level
/pet removelevel <petname> <amount> - decrease pet level
/pet setlevel <petname> <amount> - set a pet level
/pet level - shows current pet level
Permissions:
pet.command - use /pet
pet.trail - use /pet trail
pet.glow - use /pet glow
pet.see.<petname> - see the specified pet in the gui
pet.use.<petname> - select the specified pet in the gui
pet.setlevel - set pet level
Pet Groups:
You can add group:groupname in your config and then create a Pet group into the path group.groupname, (you can see an example in default config)
Hybrid Mode:
You can use CustomModelData option togheter with Head pets without problems! You can even mix CustomModels with Heads from the skins configuration, the plugin will automatically use the right mode!
A wiki about CustomModelData can be found here: https://www.spigotmc.org/threads/custom-model-data-1-16-1.464391/
Default configurations are on Discord!
Level Types: (You can decide what events plugin should listen to levelup a Pet)
MINE, WALK, KILL, JUMP, NONE, CAKE_EATEN, DEATHS, PLAYER_KILLS
How to use HeadDatabase heads:
Use HDB: followed by the head code into the skin value you want, example:
"HDB:12345"
How to use Mobs:
Use MOB: followed by the Mob type, example: "MOB:SHEEP"
Valid Mob types are: EntityType (Spigot-API 1.18.2-R0.1-SNAPSHOT API)
This feature works only in 1.12+
How to use CustomModelData models:
Use (material): followed by the CustomModelData code you want to use, example: "DIAMOND_HOE:3"
You can find a list of valid materials on Material (Spigot-API 1.18.2-R0.1-SNAPSHOT API)
Placeholders: (requires PlaceholderAPI)
%pet_name% - get current pet name
%pet_displayname% - get current pet displayname
%pet_isSelected% - return whether you have a pet or not, true or false
%pet_hasTrail% - return whether you have or not a trail, true or false
%pet_isGlowing% - return whether the pet is glowing or not, true or false
%pet_level% - return the pet level value
Developer API:
Developer API is explained on the GitHub Wiki: GitHub - Heron4gf/hpet
bStats (from version 3.3.1)